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REFRAMED 2017: Immersive and Interactive StorytellingREFRAMED 2017: Immersive and Interactive Storytelling

News release 12/04/2017

REFRAMED 2017: Immersive and Interactive Storytelling


27 & 28 April, Lighthouse, Brighton


Aimed at those wanting to learn more about designing and producing interactive and/or immersive work, the programme will explore the intrinsic and underlying principles of non-linear and interactive narratives, and the platforms and technologies which best serve that process.


Speakers and Workshop Leaders:


Rhianna Pratchett Award-winning writer for games, comics, film and TV (Heavenly Sword, Mirror’s Edge)

James Swallow – BAFTA nominated writer and author working in games (No Man’s Sky, Disney Infinity: Star Wars)

Landia Egal – VR Producer (Notes on Blindness: Into Darkness)

Rob Morgan – Game writer and narrative designer (Wonderbook: Book of Spells, The Assembly)

Kim-Leigh Pontin – Creative interaction director and researcher

Christopher O’Reilly – Co-founder of animation studio Nexus (Rain or Shine)

Unity Technologies – High-performance game engine


With more to be announced


More info

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